A series of virtual models/animated videos for National Geographic, created in collaboration with Davide Bonadonna. All the scenes are made using Unreal Engine 4, the same program I've used before for the Spinosaurus animated reconstruction: https://www.nationalgeographic.com/magazine/2020/10/reimagining-dinosaurs-prehistoric-icons-get-a-modern-reboot-interactive-feature/ UE4 is a powerful tool, best known for its use in modern videogames. In my case it allowed to literally explore the scenes and filming everything in real-time