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National Geographic - Reimagining Dinosaurs

A series of virtual models/animated videos for National Geographic, created in collaboration with Davide Bonadonna. All the scenes are made using Unreal Engine 4, the same program I've used before for the Spinosaurus animated reconstruction: https://www.nationalgeographic.com/magazine/2020/10/reimagining-dinosaurs-prehistoric-icons-get-a-modern-reboot-interactive-feature/ UE4 is a powerful tool, best known for its use in modern videogames. In my case it allowed to literally explore the scenes and filming everything in real-time

Edmontosaurus regalis

Edmontosaurus regalis

A less bucolic scene shows an intraspecific competition between two Edmontosaurus

A less bucolic scene shows an intraspecific competition between two Edmontosaurus

Mussaurus

Mussaurus

Baby Mussaurus

Baby Mussaurus

a triassic storm! (As it appears in UE4 viewport)

a triassic storm! (As it appears in UE4 viewport)

A flash of lightning illuminate the Mussaurus

A flash of lightning illuminate the Mussaurus

Deinonychus cleaning its feathers. The classic Tenontosaurus n.1 enemy, but not this time... The famous "sleeping" Mei long specimens are the main inspiration for this scene.

Deinonychus cleaning its feathers. The classic Tenontosaurus n.1 enemy, but not this time... The famous "sleeping" Mei long specimens are the main inspiration for this scene.

Yi qi

Yi qi